

You will have to wait for servers to update before you can join them again. This means that for a certain amount of time after the update releases you may be unable to join servers and get a message saying "The server is running an older version of the game" instead. This update requires servers to update before you can join them. You can find the full change list for this update in our blog post: If you wish to disable this feature, you can set the console variable to 0.Īnd as usual, there are plethora of new Lua API additions and changes for modders to create even cooler addons. This feature is controlled by gmod_delete_temp_files console variable and is enabled by default. This update also adds a new option to delete temporary server files on game shutdown, such as sprays. We are also introducing experimental changes that remove the script limit for singleplayer, so that you can play with all your addons regardless of how many you have installed. There are also new additions for the Hammer Editor for mappers to enjoy, such as new entities, static prop lightmaps, and more. This update adds a few new visual effects for mappers and modellers to take advantage of, for better visuals.

Fixed metropolice NPC crashing when its target is removed during a weapon burst fire.DListView now ignores invisible lines (Community Contribution).TTT: Fixed notification sound cue and make it toggleable (Community Contribution).TTT: Made Poltergeist weapon range easier to override (Community Contribution).FIxed skill configs not applying in time for singleplayer, resulting in NPCs not having health set, etc.

